Flame of Anor - Balrog - Mathieu UE challenge

This month, I participated in Mathieu UE's Boss Fight Challenge on Unreal Engine:
https://www.youtube.com/@MATHIEU_YT

For this challenge, we decided to recreate the battle between Gandalf and the Balrog from "The Lord of the Rings." I was responsible for creating the Balrog for the boss fight. To do this, I used ZBrush, Character Creator, and Blender for rigging.
Once the Balrog's textures and rigging were done, I sent it to iClone to check and test animations before sending it to Unreal Engine for retargeting.
This was a very fun challenge, and I enjoyed creating the Balrog. I hope you like it 🙂