"LegacyOfThunderfury" - Unreal challenge

Theses are some shots of the Thunderfury weapon from world of warcraft I modeled and reinterpreted for a challenge.
I modeled the base of the weapon on Maya, I sculpted in Zbrush, textured in substance painter and finally rendered in Unreal Engine 5.1
The chalenge was the "Up Your Skills Challenge avec Unreal Engine: l'épée Thunderfury de Wow" on the Mathieu_UE community.
I had a great moment participating in this challenge and the live was very nice !
you can see the vod here :
https://player.twitch.tv/?enableExtensions=true&muted=false&parent=twitch.tv&player=popout&quality=720p60&t=1h52m7s&video=1735341488&volume=1
Thank you Mathieu for the stream and nice comments !

Youtube Vidéo

UE Test render

UE Test render

UE Test render

UE Test render

UE Test render

UE Test render

UE Test render

UE Test render

UE Test render

UE Test render

UE Test render

UE Test render

UE Test render

UE Test render

UE Test render

UE Test render

UE Test render

UE Test render

UE Test render

UE Test render

Substance Painter Material Variation 1

Substance Painter Material Variation 1

Substance Painter Material Variation 2

Substance Painter Material Variation 2

Substance Painter Preview close

Substance Painter Preview close

Substance Painter Preview close

Substance Painter Preview close

Substance Painter Preview close

Substance Painter Preview close

Substance Painter Preview close

Substance Painter Preview close

Substance Painter Preview close

Substance Painter Preview close

Substance Painter Preview close

Substance Painter Preview close

Thunderfury - SP Normal

Thunderfury - SP Normal

Thunderfury - SP Base color

Thunderfury - SP Base color

Thunderfury - SP Metalic

Thunderfury - SP Metalic

Thunderfury - SP Roughness

Thunderfury - SP Roughness

Thunderfury - SP Mat

Thunderfury - SP Mat