These are the final renders and some breakdowns of my Major Bachelor project done at SAE-Institue Geneva. It was my last project during my Bachelor of Game art and animation specialized in character art. I hope you like it !
The character was done in Zbrush and 3DsMax whilst the rest of the equipement was done in Marvelous designer with some details in Zbrush. My study was an analysis of Zbrush Dynamics and Marvelous designer, it was fascinating.
Thanks to Dan Meaney for the original concept :
https://www.artstation.com/artwork/lxPPrO
I really love his work and find it really inspiring, go and check more of it on his page :
https://www.artstation.com/danm
Youtube video
Turnaround
No coat - Turnaround
Weapon video render
Close shot
No coat - Close shot