This artwork was done for the Swiss Game Center to promote an event called "Out of Bounds".
"Out of Bounds" is an event sponsored by the State of Fribourg to help People with disabilities to learn about Video game creation.
I'm very happy and proud to participate at my level to help with such events.
A big thank you again Qui Cung and all of the Swiss Game Center for trusting me in my work and thank you to the State of Fribourg for making such events possible !
For a quick insight on the work, I started by modeling the wheelchair in maya based on a reference I took on interet.
I new I wanted a character in a wheelchair but I wasn't really sure about what kind of character.. So I went to have a look at an "inspiration folder" I have and fell on one of Pablo Munoz Gomez creatures.
I really liked the style of it so I tryed to do some thing in the same taste. I sculpted and polypainted the character in Zbrush and used the Keyshot bridge to quickly render a "Visdev" of my character.
I then modeled the TV and keyboard and sent everything back to keyshot to texture, light and render.
The hole process took me a bit under 6hours. As I was quite in a rush and needed to get something out there quickly I did my very best to have the best quality possible within the deadline.
I hope you will like it !